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Creating Accessible Media on a Qualtrics Survey

By Jon Bellona August 28, 2022

This post outlines lessons learned from creating an accessible Qualtrics survey involving media players. While we were excited to learn about general user impressions of sounds to help guide our sonification design, we learned a good deal in the creation of an accessible Qualtrics survey involving audio. We wanted to share our lessons learned. Feel…

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Audio Display Prototype: Axial Long Term Seafloor Record

By Jon Bellona August 26, 2022

Based on core lessons from the 2015 Axial Seamount Eruption Data Nugget, I created data sonifications and mocked up an audio display prototype, which I have included below. Please note that the Ocean Labs data nugget does not include the graph (included below) that we sonified and developed an audio display for; yet, the graph…

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Audio Display Prototype: 2015 Axial Seamount Eruption

By Jon Bellona August 24, 2022

Based on data sonifications I made for the 2015 Axial Seamount Eruption Data Nugget, I mocked up an audio display prototype, which I have included below. The audio display has three tracks that roughly span four minutes in length. I included the graph of the 35 days of bottom pressure sensor data alongside a playlist…

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Sonification Click Track for Media Synchronization (Part Two)

By Jon Bellona August 23, 2022

This post is the second of two posts that outline the design of sonification click tracks for synchronization of additional media in sonification design. Sonification click tracks provide accurate yet flexible sound design, especially for related media events like axis markers, spearcons, and event-based earcons. Feel free to continue reading about an example sonification mix…

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Sonification Click Track for Media Synchronization

By Jon Bellona August 22, 2022

This post outlines the creation of sonification click tracks for synchronization of additional media in sonification design. The development and use of click tracks provide accurate yet flexible mixing design, especially for related media events like axis markers, spearcons, and event-based earcons. After creating a lot of sonifications in Kyma for this project, I started…

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Audio Display Prototype: Daily Vertical Migration Gets Eclipsed

By Jon Bellona August 18, 2022

Based upon data sonifications I made for the Daily Vertical Migration Gets Eclipsed! Data Nugget, I mocked up an audio display prototype. I still need to get team member reviews and feedback before creating a final version we can integrate into the evaluation phase of the pilot project. Thinking of the audio display as an…

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Audio Description Prototypes for Data Nuggets graphics

By Jon Bellona August 18, 2022

I’ve been a fan of Audio Descriptions (AD) in film and TV for awhile now. Most Netflix original content includes audio descriptions and I used to listen to more shows than I watch. I never have seen Daredevil, but I listened to every minute of it. And Stranger Things never sounded so good – and…

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Data sonification sync with data graph animation

By Jon Bellona August 13, 2022

From creating data sonifications in Kyma, one sonification that I was excited to synchronize audio with the data plot was the Zooplankton daily vertical migration and solar radiation during the August 21, 2017 total solar eclipse. This post outlines the data and solar eclipse phenomenon, various sonifications, and the video sync process. The chart and…

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Audio Display Prototype: Net Flux Between Ocean and Atmosphere

By Jon Bellona August 10, 2022

As I work on data sonifications and look ahead to fitting these sounds within contextual audio displays, I recognize there could be an outlined structure for what the final result may look and sound like. From experience with my Data Sonification course in creating audio displays, mixing dialogue and sound effects in music and media,…

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Sonic Foundations Survey

By Jon Bellona July 24, 2022

Earlier in 2022, as I was working on data sonifications for several of the OOI Data Nuggets, I was becoming overwhelmed in design variation. I would create a frequency-mapped version; a filter mapping version; a synthesized and a sample-based sonification; a sonification with all three streams of data; three sonifications with separate data streams that…

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