Skip to content

Check out our Blog!

Spearcons as X-axis markers in Sonifications

By Jon Bellona July 12, 2022

From early sonification development with lead-PI Amy Bower and our co-design session at Perkins School for the Blind, we discovered that sounds for location and context are essential. I started including spearcons, sped-up speech as auditory icons, to indicate x-axis ticks in the data as part of sonification prototypes.* Beyond contextual cues, there is some…

Read More...

Using Audio Markers as Sonification Exploration Prototype

By Jon Bellona July 6, 2022

While reading “Rich Screen Reader Experiences for Accessible Data Visualization” by Zong, et al., two items struck me related to data sonification. First, the literature review and study’s co-design experience amplified the message that screen reader users desire “an overview,” followed by user exploration as part of “information-seeking goals” (Zong et al. 2018). Even though…

Read More...

Kyma: Sound Design Workstation

By Jon Bellona June 30, 2022

As part of the NSF pilot, I am designing many of the data sonifications using Kyma by Symbolic Sound. Symbolic Sound was founded and is owned by Carla Scaletti and Kurt Hebel. I like to describe Kyma as a sound design workstation, a recombinant sound language, a live-performance machine, a data sonification toolkit, and a…

Read More...

Audification

By Jon Bellona June 30, 2022

One of the most direct ways to sonify a data stream is that of audification, which is “a direct translation of a data waveform to the audible domain” (Kramer 1994). Turning data into a waveform consists of treating data points as amplitude values in an audio signal. The direct correlation of data-as-audio signal has advantages…

Read More...

Inclusive Design: Including Graph Divisions in Sonification

By Jon Bellona June 24, 2022

I held a basic assumption that sonifications should only be comprised of “non-speech sound” (Sterne and Akiyama 2012), based upon a few definitions of and experiences listening to sonification. So, I made every effort to avoid the use of speech in sonification. While working on the initial grant with PI Amy Bower, however, I questioned…

Read More...

Sound Design

By Jon Bellona June 23, 2022

Sonification involves the field of sound design, which is the craft of developing sounds to meet a variety of needs. Sound design is common to video game and media industries, which require the creation of sound effects, human sounds, ambiance, and dialogue. Data sonification involves mapping data values to sound parameters, and we often have…

Read More...

The Parameters of Sound

By Jon Bellona June 22, 2022

Data sonification commonly involves taking data-numeric values-and assigning those values onto sound parameters to highlight particular aspects of the data. Making choices about the ordering and controlling of sound parameters over time is as old as music notation. In fact, standard music notation highlights certain aspects of sound in its writing. For example, music notation…

Read More...

What is Data Mapping?

By Jon Bellona June 20, 2022

Data mapping refers to the design choices of applying values from a data set onto any number of controls of sound. Controls may include modifications of digital sound synthesis, audio samples, audio effects, and spatialization, among many others. Data mapping and choices around mapping play a critical role in sonification. In sonification, choices in data…

Read More...

Follow

Follow this blog

Get every new post delivered right to your inbox.

Email address